TorchPlugin.zznty.AreaJumpDepleter 1.0.0

Patches the jump drive update so drives tied to a defined area lose stored power: a fixed amount per update, or when the over time multiplier is set, minutes spent in the zone times that multiplier times the discharge rate, never below zero. Areas are named spheres with a position and radius, managed in game with !jp area create, !jp area list and !jp area delete.

No packages depend on TorchPlugin.zznty.AreaJumpDepleter.

.NET 10.0

Version Downloads Last updated
1.0.0 0 09/23/2026