TorchPlugin.kamikaze0310.WheelCollisionFix 1.0.0
Changes the RealWheel physical layer from 15, the default, to 14, CollideWithStaticLayer, so wheels phase through anything that is not static while the excessive physics load caused by blocks built very close to wheels goes away. The same change affects weapon damage, with bullets able to phase through, so the plugin is very experimental.
No packages depend on TorchPlugin.kamikaze0310.WheelCollisionFix.
.NET 10.0
- Torch.Provider (>= 2.1.0)
| Version | Downloads | Last updated |
|---|---|---|
| 1.0.0 | 0 | 09/23/2026 |