Plugin.rosudrag.se-paintjob 1.0.7
Paint Jobs gives a grid a coherent paint scheme in one click - colour and armour skin together, symmetric, and derived from the grid's own shape, so a fighter and a mining rig in the same style still look nothing alike.
134 liveries in 6 collections: Classic (the 8 original styles and 37 variants, including Custom, which builds a harmony around any hue you pick - mono, analogous, complementary, split, triad, tetrad), The Expanse, Star Wars, Star Trek, Warhammer 40,000 and Stargate. Every hull wears several armour skins rather than one flat texture, placed by geometry - corners scuff, the exhaust end scorches, the belly weathers, whole panels read as replaced plate - and how used a ship looks follows the livery. Nav lights come out port red and starboard green off the main cockpit's facing, and only skins you actually own get used.
Type /paint to open the paint window: collection tabs, a scrolling scheme list, and a live rotating hologram of your ship already wearing the livery you have highlighted. Browsing sends nothing over the network - the preview is a client-only miniature. Pick a grid within 500m that you own, hit Apply. Don't like the result? Reroll for a new seed, or Undo to put it back the way it was.
The window needs the Rich HUD Master mod (workshop 1965654081) enabled in the world. Without it /paint opens a plain dropdown dialog instead; every command works either way.
Chat commands, if you prefer them:
/paint <collection> <faction> [variant] [--hue 0-360] [--nonce n]
/paint undo | reroll | list [collection] [faction] | help
The collection is optional when a faction name is unambiguous, so /paint Military Stealth still works alongside /paint Expanse MCRN Donnager.
Bugs and requests: https://github.com/rosudrag/se-paintjob/issues
No packages depend on Plugin.rosudrag.se-paintjob.
.NET 10.0
- CringePlugins (>= 0.4.7)