Plugin.arsnekfcn.Shipyard 1.0.0

In-game blueprint version control for Space Engineers, backed by GitHub. Sign in with GitHub from inside the game, then publish, check out, review, and diff ships as pull requests — no website needed. Shipyard can even create a private repo for you. Or work fully offline with a local git repo (no account or network). Features: shared ship library browsing; check-out locks; publish/update as PRs with in-game review, approve, and merge; visual wireframe diffs of what changed between versions; one-click Steam Workshop publishing; per-user GitHub token stored locally. Blueprints are scrubbed of owner/SteamID/GPS on commit. MIT licensed. Source: https://github.com/arsnekfcn/Shipyard

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.NET 10.0

Version Downloads Last updated
1.0.1 1 08/10/2026
1.0.0 1 07/27/2026