TorchPlugin.zznty.AreaJumpDepleter by: zznty
  • 0 total downloads
  • Latest version: 1.0.0
Patches the jump drive update so drives tied to a defined area lose stored power: a fixed amount per update, or when the over time multiplier is set, minutes spent in the zone times that multiplier times the discharge rate, never below zero. Areas are named spheres with a position and radius, managed in game with !jp area create, !jp area list and !jp area delete.
TorchPlugin.zznty.FloatingObjects by: zznty
  • 0 total downloads
  • Latest version: 1.0.0
Handles items that would otherwise float in the world with four options. Ejection from connectors and ejectors can be disabled, ore mined by hand drill goes straight to the player's inventory, items dropped by destroyed cargo or inventory blocks are stacked, and ammo detonation can be turned off.
TorchPlugin.zznty.NoMoreEmojis by: zznty
  • 0 total downloads
  • Latest version: 1.0.0
Removes the platform emojis Space Engineers allows in nicknames, so name rendering stays plain on the server.
TorchPlugin.zznty.TorchRemote.Plugin by: zznty
  • 0 total downloads
  • Latest version: 1.0.0
Exposes a REST API for configuring a Torch server from another machine. Requests are authorised with a bearer token held in the instance configuration, and third-party control panels can drive the same API.
TorchPlugin.zznty.ZLimits by: zznty
  • 0 total downloads
  • Latest version: 1.0.0
Adds limit groups in which several block types share one total count, tracked per player, per faction or per grid, with more counting handlers possible through the plugin API. It can also cap the maximum PCU per grid type and stop blocks that exist only in a projection from costing 1 PCU each.