Plugin.WesternGamer.ProperGPSMarkerScaling by: WesternSpace
  • 273 total downloads
  • Latest version: 1.0.8
Allows GPS Icon Scale to be changed with Alt + Shift + Scrollwheel.
Plugin.WesternGamer.InGameWorldLoading by: WesternGamer
  • 326 total downloads
  • Latest version: 1.0.8
Package Description
Plugin.WesternGamer.HideVersionString by: WesternGamer
  • 57 total downloads
  • Latest version: 1.0.5
Package Description
Plugin.WesternGamer.InGameExit by: WesternGamer
  • 311 total downloads
  • Latest version: 1.0.5
Package Description
Plugin.WesternGamer.NoFeedbackOnExit by: WesternGamer
  • 174 total downloads
  • Latest version: 1.0.5
Package Description
Plugin.WesternGamer.RemoveIntroVideoPlugin by: WesternGamer
  • 423 total downloads
  • Latest version: 1.0.6
Package Description
Plugin.WesternGamer.RDR2DeathScreen by: WesternGamer
  • 68 total downloads
  • Latest version: 1.0.6
Package Description
Plugin.WesternGamer.RevertNewGameScreen by: WesternGamer
  • 110 total downloads
  • Latest version: 1.0.5
Plugin to revert the new game screen to the pre-1.204 version.
Plugin.zznty.SpawnScreenFix by: zznty
  • 231 total downloads
  • Latest version: 1.0.5
Moves Spawn In Suit to the top of respawn points
Plugin.wolfe-labs.SE-AnalogThrottlePlugin by: Wolfe
  • 48 total downloads
  • Latest version: 1.0.5
Package Description
Plugin.WesternGamer.HideQuickStartButton by: WesternGamer
  • 168 total downloads
  • Latest version: 1.0.5
Plugin to hide the quick start button introduced in the 1.204 signals update.
Plugin.WesternGamer.OpenLinksInDefaultBrowser by: WesternGamer
  • 116 total downloads
  • Latest version: 1.0.7
Forces the game to open links in the default browser instead of the Steam overlay.
Plugin.WesternGamer.FPSCounter by: WesternGamer
  • 48 total downloads
  • Latest version: 1.0.4
Package Description
Plugin.WesternGamer.No-News-Plugin by: WesternGamer
  • 263 total downloads
  • Latest version: 1.0.5
Package Description
Plugin.WorldLoadOptimizer by: CringeLauncher
  • 1 total downloads
  • Latest version: 1.0.9
Various optimizations for world loading speed
protobuf-net by: Marc Gravell
  • 768 total downloads
  • Latest version: 1.0.0
Protobuf version use in se but not available on nuget
Plugin.WhiteFang34.FoliageRewrite by: WhiteFang
  • 5 total downloads
  • Latest version: 1.0.1
On RTX 50-series GPUs, Space Engineers can crash to desktop with a graphics-device error (DXGI device-removed) whenever grass and foliage are on screen. The crash comes from the engine's original geometry-shader foliage pipeline. Foliage Rewrite replaces that pipeline with a modern compute-shader path that draws the same grass with no geometry shader, removing the crash trigger. The result matches vanilla: the same blades, wind sway, density, and draw distance. The settings cog exposes grass draw distance, density, and distance falloff, plus an enable toggle. Press Ctrl+F8 to switch the rewrite off and back on instantly, no restart needed.
Plugin.WhiteFang34.SmoothFrames by: WhiteFang
  • 47 total downloads
  • Latest version: 1.0.5
Space Engineers updates its sim at 60 Hz, so motion looks like 60 FPS even on a 144 Hz, 240 Hz, or 360 Hz monitor — each render frame is a copy of the last sim tick. Smooth Frames interpolates the camera and nearby entities between sim ticks, so each render frame shows a distinct moment of motion. The engine's 120 FPS cap is also lifted, for users above that. Toggle with Ctrl+F11. Configure the frame-rate cap in the plugin's settings cog (default: your monitor's refresh).
Plugin.WesternSpace.SeNoDlcUpselling by: WesternSpace
  • 3 total downloads
  • Latest version: 1.0.0
Package Description
Plugin.xSyphyx.SkylarkBelt by: Chip Skylark
  • 0 total downloads
  • Latest version: 1.0.0
Renders a true wireframe torus as a navigation marker around a ring-shaped region — built for the Sigma Draconis Expanse "Belt" instance (an 8,500 km asteroid ring around Sol), but the ring center, radius, tube radius and plane are all configurable, so it works for any toroidal zone. Client-side and render-only: it draws with the same transparent-line primitive the NavMarkers mod uses for its spherical zone markers, so it sits visually alongside them and sends nothing to the server. Line thickness scales with distance and fades out as you fly inside the ring so it never fills the screen. Chat commands (all persisted): /belt toggles it, /belt info reports your distance from the ring centerline, /belt here opts the current world in or out, /belt scale and /belt alpha tune the look, /belt reload re-reads the config file. Config lives at Storage/SkylarkBelt.cfg in the game's user data folder. By default the torus only draws in worlds named "Expanse"; use /belt here elsewhere.