Plugin.klightspeed.FixMissingTreesPlugin
by: Ben Peddell
- 158 total downloads
- Latest version: 1.0.3
This plugin fixes the client-side issue in https://support.keenswh.com/spaceengineers/pc/topic/44535-client-side-environment-item-e-g-tree-lod-issue
This was caused by the function populating environment items incorrectly removing the number of items that had already been spawned
from the number of items considered for the target LOD.
i.e. if there were 39 items spawned and the target LOD should consider 107 items, it was only considering 68 items
Plugin.FerrenF.BreathControl
by: Ferren
- 73 total downloads
- Latest version: 1.0.4
Disables or adjusts the sound of heavy breathing by the engineer while in realistic mode.
Plugin.Math0424.DisableSpectatorMouseSensitivity
by: Math0424
- 70 total downloads
- Latest version: 1.0.3
Disable the ctrl+scrollwheel keybind in spectator mode
Plugin.opekope2.CosmicWineFixes
by: opekope2
- 93 total downloads
- Latest version: 1.0.4
Package Description
Plugin.Garbius.HydrogenEngineSound
by: Garbius
- 153 total downloads
- Latest version: 1.0.3
Makes the engine sound pitch and volume change depending on load, making the engine "rev". This effect goes really well with hydrogen powered ground vehicles but can also serve as an indicator to quickly gauge the load on the power systems of ships and bases.
Plugin.Laavenx.MESWeaponBlacklistGui
by: Laaven
- 28 total downloads
- Latest version: 1.0.3
Package Description
Plugin.Math0424.MorePPSettings
by: Math0424
- 209 total downloads
- Latest version: 1.0.3
Adds the ability to change lots of post processing settings.
Plugin.malware-dev.MDK-Debug
by: Malware
- 10 total downloads
- Latest version: 1.0.0
Utility plugin for Space Engineers, allowing direct debugging of Programmable Block scripts via Space Engineers. Designed for MDK projects.
This plugin owes its existence to Inflex, who created the first version of it. By his permission I have rewritten and adapted it for use with MDK projects, but his basic methodology survives.
This plugin is currently a prototype. It should work but it's technically not in a "releasable" state yet and I haven't really decided how much I should truly integrate it with MDK. Most likely the assembly selection method will remain for people who don't want to use MDK, and we'll see if I integrate it more completely with MDK.
Plugin.Math0424.ScrollableFOV
by: Math0424
- 114 total downloads
- Latest version: 1.0.3
Package Description
Plugin.InfernoSuperNova.SE-TargetCamera
by: DeltaWing
- 285 total downloads
- Latest version: 1.0.13
Compatible with both vanilla and WeaponCore. Obeys targeting rules of both systems.
FOV is automatically adjusted to enclose the target. Scale and position can both be configured, as well as an optional minimum distance to cease drawing the camera.
To use, simply select a target using either targeting methods.
Plugin.Garbius.SEAnalogWheels
by: Garbius
- 11 total downloads
- Latest version: 1.0.2
This plugin allows analog control of the brakes and throttle for wheeled vehicles using a controller (e.g. Xbox controller). It works in singleplayer mode but it must be installed on the server for it to work in multiplayer. In the latter case, it's not necessary to have it on the client. In other words: If you want to use this in MP, you'll have to pester your local server admins (please don't) to make them install it.
Plugin.Garbius.WootingPlugin
by: Garbius
- 18 total downloads
- Latest version: 1.0.4
Adds support for analog control of the character, space ships, and rovers in singleplayer and multiplayer games. It also affects programmable blocks, where the values can be accessed through IMyShipController.MoveIndicator as normal but the values are much more analog. The controls can be set as usual in the game options.
There is an issue in the Wooting SDK that affects the arrow keys. When testing with a Wooting Two (the one with Flaretech switches), binding any movement action to the arrow keys would look right in the settings menu but it would be bound to the numpad in game. It will hopefully be fixed in a future version of the Wooting SDK.
There is also an issue with wheels and analog controls. The brakes and throttle are treated as digital (on/off), affecting the Wooting and other controllers alike. I have made another plugin, Analog Wheel Control (SEAnalogWheels), that addresses this issue until Keen fixes it.
Plugin.Codiiiy.SEHotasPlugin
by: Codiiiy
- 14 total downloads
- Latest version: 1.0.5
Package Description
Plugin.Corben-SpacedOut.SEHeadTracking
by: Corben
- 18 total downloads
- Latest version: 1.0.3
Package Description
Plugin.dj8552.Particle-Limit-Remover
by: DJ8552
- 15 total downloads
- Latest version: 1.0.0
Do "/plr" followed by an integer to change the limit.
Plugin.KlimeSE.SEVR
by: Klime
- 16 total downloads
- Latest version: 1.0.3
SE plugin with QoL features for VR
Current features:
- Decoupled head rotation in cockpits from actual grid rotation
- Re-added grid rotation with the arrow keys (Left, Right, Pitch Up, Pitch Down)